Trinket Slot Macro Classic Wow

  1. Trinket Slot Macro Classic Wow Tailoring
  2. Trinket Slot Macro Classic Wow Addon
  3. Use Trinket Slot Macro Classic Wow

But you are right that trinkets are slot 13 (top trinket) and 14 (bottom) and the macro would be /use 14. If you are not going to macro the trinket with another ability such as Icy Veins (for example) just drag the trinket to your action bar and don't worry about taking up a macro slot. For example, I keep the pet food in the top right slot of my last bag (the bag all the way on the left), so that's bag 4, slot 4. From memory: #showtooltip 4 4 /cast Feed Pet /use 4 4 That shows the same tooltip and icon as the item in the bag slot. Including the number of items in the bag slot, so I know when it's time to go fishing.

'Hands' redirects here. For the hozen, see Hands (hozen).

This will use the trinket in slot Z, unless you click button 2, in which case it will equip the trinket at bag coordinates X,Y. Useful for engineers with multiple trinkets on separate cooldowns (i.e. Goblin Mortar and Goblin Dragon Gun in slot 13, Goblin Bomb Dispenser and Mithril Mechanical Dragonling in slot 14). Use either trinket. This brief Wow macro guide will teach you how to use items in a macro like potions, trinkets, belt tinkers and more. Adding macros to your dps, tank or healing rotation makes you a better player and more handsome than the next guy. To make a macro trinket, you will want to utilize the “/use” macro command. Your trinkets are in slot 13 and 14, so to use one the command is: /use 13 Since trinkets are on the global cooldown, you can combine them with any spell you want afterwards.

  • 1Armor
  • 2Non-armor
  • 3Weapons
  • 4Decorative
  • 5Other
  • 6Removed

There are 18 equipment slots on a character, as well as 4 bag slots above the Micro Menu and a mount equipment slot in the Mount Journal. The combination of equipment slot and item type is often the first categorization of items used.

Armor

The eight armor slots may have one of four types of armor: cloth, leather, mail, and plate. Each class may equip only certain types of armor.

Head

Equipment names
helm, helmet, mask, lens, monocle, cap, headpiece, crown, circlet, shroud, cowl, hood, headband, goggles, coif, headdress, chapeau, barbute
Upgrades
Meta gems, Gems

Shoulders

Equipment names
amice, spaulders, pads, pauldrons, mantle, monnions, epaulets, shoulder, shoulderpads, shoulderguards
Upgrades
Shoulders enchants, Gems, Inscriptions (inscribers only)

Chest

Equipment names
robes, vest, tunic, armor, wraps, harness, hauberk, jerkin, chain, breastplate, blouse, chestpiece
Upgrades
Chest enchants and armor kits, Gems

Wrist

Equipment names
bindings, armguards, cuffs, bracers, vambraces, wristguards, bracelets
Upgrades
Wrist enchants, Gems, Fur Lining (Leatherworkers only), [Socket Bracer] (Blacksmiths only)

Hands

Equipment names
gloves, gauntlets, mitts, mittens
Upgrades
Hands enchants and armor kits, Gems, Tinkers (Engineers only), [Socket Gloves] (Blacksmiths only)

Waist

Equipment names
belt, girdle, sash, cinch, cord
Upgrades
Belt Buckles, Gems, Tinkers (Engineers only)

Legs

'Legs' redirects here. For the companion, see [Legs].
Equipment names
chausses, trousers, breeches, leggings, kilt, dungarees, loincloth, woollies, pants, britches
Upgrades
Legs armor kits and spellthreads, Gems

Feet

Equipment names
boots, walkers, greaves, footwraps, sabatons, slippers, shoes, stompers, footpads
Upgrades
Feet enchants and armor kits, Gems

Non-armor

Non-armor gear only has one type, so there will be nothing in the 'type' spot in item tooltips.

Neck

Equipment names
amulet, lei, talisman, medallion, necklace, charm, choker, chain, pendant, collar.
Upgrades
Gems

Back

Equipment names
cape, blanket, cloak, drape, mantle
Upgrades
Back enchants, Gems, Embroideries (Tailors only), Tinkers (Engineers only)

Finger

Equipment names
ring, band, signet, seal, loop, circle.
Upgrades
Enchantments (Enchanters only), Gems

Two finger slots are available

Trinket

Upgrades
Gems (Jewelcrafters only)

Two trinket slots are available

Weapons

Main-Hand (One-Hand/Two-Hand)

Trinket Slot Macro Classic Wow
Main-hand items,
One-hand items,
Two-hand items categories
Weapon types
Axe, Bow, Crossbow, Dagger, Fist weapon, Gun, Mace, Polearm, Staff, Sword, Wand, Fishing Pole
Upgrades
Weapon enchants, Counterweights, Weapon Chains, Fishing line (fishing pole only)

The Main Hand slot can hold main hand, one-handed or two-handed weapons. If a two-handed weapon is equipped, the off-hand slot must be empty unless the character is a warrior with the [Titan's Grip] talent.

Off-Hand (One-Hand/Two-Hand)

Weapon types
Axe, Dagger, Held In Off-hand, Fist weapon, Mace, Shield, Sword
Upgrades
Enchantments, Counterweights, Weapon Chains, Shield Spike

The Off Hand slot can hold off hand or one-handed weapons (Dual wielding classes only), shields (warrior, paladin and shaman only) or Held In Off-hand frill items. If a two-handed weapon is equipped in the main hand slot, this slot must be empty unless the character is a Fury warrior with [Titan's Grip].

Decorative

Decorative items only have one type, so there will be nothing in the 'type' spot in item tooltips. Decorative items have no stats and cannot be upgraded.

Tabard

Shirt

Trinket Slot Macro Classic Wow Tailoring

Other

Trinket Slot Macro Classic Wow Addon

Bag

Removed

Use Trinket Slot Macro Classic Wow

The subject of this section has been removed from World of Warcraft.

Ammo

Macro

Ranged or Relic

Equipment slots in macros

When creating macros based on 'click to use' items (especially trinkets), the common practice is to enter the actual item name. However, using the numeric equipment slot identifiers eliminates the need to manually modify macros after upgrading a particular item.

These slot designations are particularly handy for engineers whose Tinker enhancements and Engineering-only items add and/or posses an 'on use' ability for items in the Back, Belt, Foot and Head slot that would not normally posses such capability for non-engineers.

Here are is a complete list of each equipment slot and its numeric designation for macro purposes

SlotNumber
Head1
Neck2
Shoulder3
Shirt4
Chest5
Belt6
Legs7
Feet8
Wrist9
Gloves10
Finger 1 (Top)11
Finger 2 (Bottom)12
Trinket 1 (Top)13
Trinket 2 (Bottom)14
Back15
Main Hand16
Off Hand17
Tabard19

Patch changes

  • Patch 5.0.4 (2012-08-28): Range/Relic slots are being removed from all classes. Range weapons (bows, guns, wands) will use the main hand slot.
  • Patch 4.0.1 (2010-10-12): The ammo mechanic was removed from the game, and the ammo slot was removed along with changing ammo items to gray items.
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